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Stardust Wish →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
Once per turn, if a "Stardust" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position. | |||||
Average Rating Score | 1.8(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with Stardust Wish (2 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Stardust Wish" card reviews and rating scores
1.8(10) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
10% | (1) | ||
90% | (9) |
ねこーら
2023/02/25 8:36
2023/02/25 8:36
Comprehensive evaluation: The extent to which it can be considered when using 《Stardust Warrior》.
When he released it, he immediately revived Stardust-type monsters and gave them resistance to battle destruction, but even general-purpose resurrection cards can be revived.
Battle destruction resistance is also limited to the time of attack position, and it is inevitable to receive battles damage.
Other than 《Stardust Warrior》, it can be revived with 《Majestic Mirage》, and the range is narrow.
When using 《Stardust Warrior》, battle destruction resistance works effectively, but that alone is not enough.
When he released it, he immediately revived Stardust-type monsters and gave them resistance to battle destruction, but even general-purpose resurrection cards can be revived.
Battle destruction resistance is also limited to the time of attack position, and it is inevitable to receive battles damage.
Other than 《Stardust Warrior》, it can be revived with 《Majestic Mirage》, and the range is narrow.
When using 《Stardust Warrior》, battle destruction resistance works effectively, but that alone is not enough.
wairo
2021/05/17 22:49
2021/05/17 22:49
Continuous Trap
It's not very strong for being very limited and passive, so it's better to put in a general-purpose resurrection card
You can also gain combat resistance, but only if you resurrect with this card, and if you get hit normally without destroying the effect, you can't protect it.Why did you make this condition?
It's not very strong for being very limited and passive, so it's better to put in a general-purpose resurrection card
You can also gain combat resistance, but only if you resurrect with this card, and if you get hit normally without destroying the effect, you can't protect it.Why did you make this condition?
とき
2018/12/23 22:04
2018/12/23 22:04
A trap card that immediately retrieves Stardust S monsters released by the effect.
It has the effect of reviving the Stardust S monster released by its own effect without allowing a chain, and the effect of giving battle destruction resistance to his Stardust monster in the revived Attack Position.
The main focus of the effect is to allow Stardust's effect to be used again and not to leave the field, but it is a fairly limited card with only two cards, Stardust and "Stardust Warrior". .
Also, although it sounds good, it's just a resurrection card with limited timing, so you'll be waiting for a trap that you can do the same thing even if it's only once. There is also an effect to add combat resistance to Attack Position, but it cannot be granted unless revived by this effect, so it is meaningless if it is broken through in battle first.
It might be strong once it's decided, but it's an effect that's too niche to use and can't be replaced with a general-purpose card.
It has the effect of reviving the Stardust S monster released by its own effect without allowing a chain, and the effect of giving battle destruction resistance to his Stardust monster in the revived Attack Position.
The main focus of the effect is to allow Stardust's effect to be used again and not to leave the field, but it is a fairly limited card with only two cards, Stardust and "Stardust Warrior". .
Also, although it sounds good, it's just a resurrection card with limited timing, so you'll be waiting for a trap that you can do the same thing even if it's only once. There is also an effect to add combat resistance to Attack Position, but it cannot be granted unless revived by this effect, so it is meaningless if it is broken through in battle first.
It might be strong once it's decided, but it's an effect that's too niche to use and can't be replaced with a general-purpose card.
シエスタ
2018/12/22 17:11
2018/12/22 17:11
It's a Stardust support, but the Stardust corresponding to the effect is quite limited.
The original Stada and Warrior have no turn restrictions on their effects, so you can use the effect one more time. I'm also happy with the combat resistance that compensates for the weakness in battle, which is a weak point.
But something similar can be done with his Majestic Mirage and Synchro Zone. Their strength in combat is different, but there are many things that can be done over there if the resurrection targets are wider.
More to the point, even general-purpose resurrection traps such as 《Back to the Front》can perform similar movements.
A card that is difficult to handle because it can easily depend on the opponent's movement. It may be more severe than 《Stardust Flash》.
The original Stada and Warrior have no turn restrictions on their effects, so you can use the effect one more time. I'm also happy with the combat resistance that compensates for the weakness in battle, which is a weak point.
But something similar can be done with his Majestic Mirage and Synchro Zone. Their strength in combat is different, but there are many things that can be done over there if the resurrection targets are wider.
More to the point, even general-purpose resurrection traps such as 《Back to the Front》can perform similar movements.
A card that is difficult to handle because it can easily depend on the opponent's movement. It may be more severe than 《Stardust Flash》.
アルバ
2018/12/22 11:30
2018/12/22 11:30
The range of cards that can satisfy the activation conditions is narrow, but the problem is that the activation conditions generally require the opponent to take an action that negates them, and if they are removed from the field without negate, it ends. put away.
The effect itself is mostly libido.
You can revive stronger than reviving with libide, but the impression is that it is not worth it considering the narrow range of activation.
The effect itself is mostly libido.
You can revive stronger than reviving with libide, but the impression is that it is not worth it considering the narrow range of activation.
ラーメン
2018/12/22 2:41
2018/12/22 2:41
Stardust Support Trap, can we categorize "Stardust" yet?
The effect is an effect that revives Stardust Synchro if it is released to activate its own effect, but there are only two targets, Sustaada and Warrior, and what can be done is a libide with very limited timing. , Cannot be chained, battle resistance, and if you can use it every turn, you can differentiate it from general-purpose resurrection cards such as libide, but overall, the timing is too limited. The base stada, which has a low hit point, is often destroyed by removal or battle without being able to activate its effect, so it is easy to spoil, and the fact that there is no way to search for this card itself makes it difficult to use.
Both of them have no turn restrictions on their effects, so if you get it right, you can use their effects multiple times each turn. This card has the potential to be used strongly, but the opponent will know it and act on it, so the difficulty is low. I have to say that it is expensive.
The effect is an effect that revives Stardust Synchro if it is released to activate its own effect, but there are only two targets, Sustaada and Warrior, and what can be done is a libide with very limited timing. , Cannot be chained, battle resistance, and if you can use it every turn, you can differentiate it from general-purpose resurrection cards such as libide, but overall, the timing is too limited. The base stada, which has a low hit point, is often destroyed by removal or battle without being able to activate its effect, so it is easy to spoil, and the fact that there is no way to search for this card itself makes it difficult to use.
Both of them have no turn restrictions on their effects, so if you get it right, you can use their effects multiple times each turn. This card has the potential to be used strongly, but the opponent will know it and act on it, so the difficulty is low. I have to say that it is expensive.
ヒコモン
2018/12/21 22:09
2018/12/21 22:09
At a time when the only target monsters are Stardust Dragon and 《Stardust Warrior》, I don't know what to say. If you can use the effect of 《Stardust Warrior》twice, you can block his opponent's Special Summon twice, but it's fine with libide, right? That's what it means. Of course, this can be used as many times as you like, as long as you cross turns, and you can also add combat resistance and no chains, but it's a disadvantage in that it's easy to rot. It is terrible that the reflection point of 《Stardust Flash》is not utilized at all.
Decks with "Stardust Wish"
* is adopted as a key card.Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:Tribute this card from field
Effect:Cannot be destroyed by battle
Effect:Monster effects cannot activate
Effect:Spell effects cannot activate
Effect:Trap effects cannot activate
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
20th ANNIVERSARY DUELIST BOX | 20TH-JPB15 | 2018-12-22 | Ultra |
Ranking and View Num
Rating Score Rank | 12,306 / 13,171 Cards |
---|---|
View Num | 7,935 |
Others
Japanese card name | 星屑の願い |
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